Haggle over every sale
The player picks a drug and asks a price. If it is within the limit you set, the NPC answers with a lower offer, and the player accepts or declines it. Asking less sells more at a time and makes a sale more likely.
On FiveM, NPC drug selling becomes a negotiation: players name a price and pedestrians counter-offer.
Supports ESX, QBCore and Qbox
Video published . Plays from YouTube (Google), which may store data on your device. Watch on YouTube: Drug Selling to NPCs showcase
NPC offerESX package
Sell promptESX package
Pier robberyESX package
Pier refusalESX package
Counter-offer menuQBCore package
Street refusalQBCore package
Street robberyQBCore package
Walkway sell promptESX package
+ bought in the last 30 days
€9.99 + VAT at checkout Same price for both
Choose the package for your framework.
Supports ESX, QBCore and Qbox
+ bought in the last 30 days
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It comes as an ESX package and a QBCore package, and Qbox servers use the QBCore one.
Pick a drug and a price; if it is within the config limit, the NPC counter-offers and you accept or decline.
Change the police alert and robbery chances, add as many drugs as you want and set the police needed to sell.
The higher the price, the less the NPC buys and the less likely it is to buy at all.
NPCs have a configurable chance to call the cops, with an animation, or to rob the player.
The NPC skips the haggling and offers a random price for a random amount, both within config limits.
The player picks a drug and asks a price. If it is within the limit you set, the NPC answers with a lower offer, and the player accepts or declines it. Asking less sells more at a time and makes a sale more likely.
When an NPC turns the player down, there is a chance they call the cops, with an animation that shows the call. You set that chance and how many police must be online before anyone can sell.
Instead of buying, an NPC can draw a weapon and rob the player. You set the robbery chance, the amount of cash taken and the weapon the robber holds.
ESX package: requires es_extended, esx_menu_default and esx_menu_dialog; mythic_notify is optional. QBCore package: requires qb-core, qb-menu and qb-input; qb-target and PolyZone only when Config.UseTarget is on.
Where a row says “or”, one of them is enough.
Supports ESX, QBCore and Qbox
Qbox is also known as qbx.
esx_menu_default (ESX package)esx_menu_dialog (ESX package)qb-menu (QBCore package)qb-input (QBCore package)PolyZone (QBCore package, with qb-target)esx_tk_selldrugsqb_tk_selldrugsCustom: the integration code is editable, so you can add your own resource. Setup required.
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Hi great script having fun with the system, ¿There is a way to make the player get rob on black money?
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Pick the QBCore package; it also runs on Qbox.
No. qb-target is required only by the QBCore package; the ESX package needs es_extended, esx_menu_default and esx_menu_dialog.
Buying, code access and refunds: store FAQ and where to buy
These connect with Drug Selling to NPCs. Each is sold separately.

Live call and unit map, shared drawings, 8 premade alerts and an arrow-key call manager.
Supports ESX, QBCore, Qbox and Standalone
Top 3 dispatch script on FiveM
500+ servers (5Metrics, checked 11 October 2026)
€14.99+ VAT at checkout, one-off
Server counts: 5Metrics, checked 11 October 2026. Detected servers running each script, rounded down.
€9.99 + VAT, one-off. Or subscribe to Ultimate for €39.99/month + VAT: this script plus 32 more.
Renews monthly. Cancel any time in your Tebex payment portal. Scripts stop after the paid period. All sales are final; no refunds.
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Tebex charges the plan price every month until you cancel and emails you a reminder about three days before each charge. Cancel any time in your Tebex payment portal. Your plan then shows as Ending: it stays active but will not renew. Scripts keep working until the end of the paid period, then stop. Your monthly price stays the same while your subscription stays active (before VAT). Next: log in with Cfx.re, then pay on Tebex.
Drug Selling to NPCs €9.99 + VAT Ultimate plan
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