Build routes into the map
Define fixed zipline locations in the config and give each its own pole model and maximum angle. Players can add routes of their own with the zipline item, inside the distance limits you set.
Run ziplines across your FiveM map: fixed routes, lines players place with an item or gun, and a grapple gun.
Supports ESX, QBCore, Qbox and Standalone
Video published . Plays from YouTube (Google), which may store data on your device. Watch on YouTube: Zipline & Grapple Gun showcase
Above the rooftops
Aiming the grapple gun
Grapple gun, ranch yard
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€14.99 + VAT at checkout
Supports ESX, QBCore, Qbox and Standalone
+ bought in the last 30 days
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It runs standalone or on ESX, QBCore and Qbox, and supports ox_inventory, qb-inventory, ox_target and qb-target. Speed, angle, distance, ammo and persistence are all set in the config.
Players place ziplines with an item, within a minimum and maximum distance you set, and can remove them.
Choose in the config whether placed ziplines stay after a server restart.
All framework-specific code is editable, so you can connect a custom framework, inventory or target.
Places ziplines faster and further away than the item, using zipline ammo you can configure or remove.
The grapple gun is the fastest way to travel and leaves no zipline poles behind.
Predefine ziplines in the config, each with its own pole model and maximum angle.
Erittäin realistinen scripti!
Translated by TK Scripts: A very realistic script!
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Define fixed zipline locations in the config and give each its own pole model and maximum angle. Players can add routes of their own with the zipline item, inside the distance limits you set.
The zipline gun works like the item but sets up lines faster and from further away. The grapple gun is faster still.
ox_inventory, qb-inventory and customox_target, qb-target and customOn ESX, QBCore and Qbox, ziplines save to oxmysql or mysql-async after you import tk_zipline.sql, or to KVPs with no database. On standalone, players place ziplines with the zipline gun, as the zipline item needs a framework.
Check compatibility in the Zipline & Grapple Gun docs (external site)
Where a row says “or”, one of them is enough.
Supports ESX, QBCore, Qbox and Standalone
Other frameworks: Custom (see the note under the table)
Qbox is also known as qbx.
tk_ziplineCustom: the integration code is editable, so you can add your own resource. Setup required.
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New major versions are free for existing owners.
All updates on the TK Scripts changelog
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Yes. Besides ox_inventory, qb-inventory, ox_target and qb-target, it supports custom ones, and all framework-specific code is editable. No other resources are required.
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