Capture an area by beating NPC waves
A capture attempt spawns waves of NPCs with weapons that shoot at the attackers. It fails if the player dies or walks too far away. Once every wave is defeated, the area belongs to the player's gang.
Gangs on your FiveM server capture territory by beating waves of armed NPCs, then wash money there and defend it from rivals.
Supports ESX, QBCore and Qbox
Video published . Plays from YouTube (Google), which may store data on your device. Watch on YouTube: Gang Areas showcase
Between capture waves
Area statuses on map
Stash deposits
Start a capture
Area safe prompt
Area menu
Item generation menu
Collect washed money
Capture at the beach
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€19.99 + VAT at checkout Same price for both
Choose the package for your framework.
Supports ESX, QBCore and Qbox
+ bought in the last 30 days
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All areas start uncaptured, and each has a level that rises over time and affects how fast it washes money and generates items. If another gang takes an area, only its level resets; the stash and the money in the washer stay. The script comes as an ESX package and a QBCore package that also runs on Qbox.
Capturing spawns waves of armed NPCs; dying or walking too far away fails the capture.
Owned areas generate items such as weapons or drugs straight into the area stash.
Wash money at an owned area for a configurable time and fee.
Each area has its own stash where the owning gang puts in and takes out items, weapons and money.
NPCs spawn to defend an area when another gang attacks it, and the owning gang gets a notification.
Set NPC health, armour and weapons, add or remove areas beyond the 9 defaults, and change blips and markers.
A capture attempt spawns waves of NPCs with weapons that shoot at the attackers. It fails if the player dies or walks too far away. Once every wave is defeated, the area belongs to the player's gang.
Gang members use the safe at an area their gang owns. Items the area generates, such as weapons or drugs, go into that area's own stash. Washing money takes the time and the fee set in the config.
A rival gang takes an owned area by defeating the waves of NPCs that spawn to defend it. The owning gang is notified when the attempt starts. The map lists every area with its status: Owned (your gang), Captured (another gang) or Uncaptured (nobody).
ESX package: es_extended (any version), esx_menu_default, esx_menu_dialog, and mysql-async or oxmysql. QBCore and Qbox package: qb-core, qb-menu, qb-input and oxmysql.
Where a row says “or”, one of them is enough.
Supports ESX, QBCore and Qbox
Qbox is also known as qbx.
esx_menu_default (ESX package)esx_menu_dialog (ESX package)qb-menu (QBCore package)qb-input (QBCore package)esx_tk_gangareasqb_tk_gangareasCustom: the integration code is editable, so you can add your own resource. Setup required.
We release updates from time to time, as set out in our Terms of Service.
New major versions are free for existing owners.
Open a ticket on Discord (external site)
Open the TK Scripts documentation (external site)
Read the Gang Areas discussion on the Cfx.re forum (external site)
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Pick the QBCore package; it also runs on Qbox.
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€19.99 + VAT, one-off. Or subscribe to Ultimate for €39.99/month + VAT: this script plus 32 more.
Renews monthly. Cancel any time in your Tebex payment portal. Scripts stop after the paid period. All sales are final; no refunds.
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Gang Areas €19.99 + VAT Ultimate plan
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